Text Box: Teaching Period: Autumn 2009, Period I (September-October) 
Subject Areas: Applied Mathematics, Operations Research, Optimization, Applied Economics
Course Description: 
Game theory is a branch of applied mathematics developed for understanding interaction between individuals (players) in strategic situations. The overall goal of game theory is to create adequate models to analyze mathematically phenomena of social behaviour. This course provides an introduction to game theory with emphasis on mathematical modelling of various situations and applications to economics. Moreover, the course presents the foundation of the theory and the interpretation of the main concepts as well as analyzing connections to other branches of applied mathematics such as multicriteria optimization and decision making. Among those topics to be covered are strategic games, Nash equilibrium, games with perfect and imperfect information, coalitional games and some others.
Modes of Study: exercises, exam
Evaluation: 0-5
Teaching Methods: Lectures 28h, Home works 14h 
Organization Responsible: Department of Mathematics
Person in Charge: Yury Nikulin
Further information on Study Materials:
This course is taught and evaluated in English. 
Prerequisites: Basic familiarity with Calculus, Linear Algebra and Probability Theory
Exam dates:

1st exam:   23.10.2009, 9a.m. Lecture Halls IX, X, 4 hours
2nd exam:  16.11.2009, 9a.m. Lecture Halls IX, 4 hours
3rd exam:   11.01.2010, 9a.m. Lecture Halls IX, 4 hours
Game Theoryprofessor2.gif (9132 bytes)

Easy way for a student to become a professor in just one step...

”...1% inspiration, 99% perspiration...” Einstein